Stealth knife

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Stealth Knife
Weapon
An interesting blend of paralytic toxins and electricity perfectly complements the sharpness of the blade.
Damage: 1d6+1 Physical
Handedness: The Stealth Knife can only be used one-handed.
Effects: A creature wounded by the Stealth Knife cannot speak for 1 round. Additional wounds during this time add 1 round to the duration each.