Difference between revisions of "Speed racer"

From Gempunks
Jump to: navigation, search
(Created page with "{{Classlevel |name=Speed Racer |tier=Legend |adf=8 |gdf=4 |willf=0 |attackf=6 |stealthf=3 |bonus1=Each time you take a move action to run, your movement speed increases by...")
 
(Noise noise noise)
Line 4: Line 4:
 
|attackf=6 |stealthf=3
 
|attackf=6 |stealthf=3
 
|bonus1=Each time you take a [[move action]] to run, your movement speed increases by 6 meters. This bonus stacks, and lasts until you move in a different direction, or you end your turn without activating it.
 
|bonus1=Each time you take a [[move action]] to run, your movement speed increases by 6 meters. This bonus stacks, and lasts until you move in a different direction, or you end your turn without activating it.
|bonus2=If you travel more than 2000 meters in a single round, any creature or unattended object within 50 meters of you at any point during this movement takes 1d6-1 Sonic damage and is deafened for 1 round on a successful wound.
+
|bonus2=If you travel more than 2000 meters in a single round, any creature or unattended object within 50 meters of you at any point during this movement takes 1d6-1 Noise damage and is deafened for 1 round on a successful wound.
 
|bonus3=You get +2 to [[Initiative Bonus]].
 
|bonus3=You get +2 to [[Initiative Bonus]].
 
}}
 
}}

Revision as of 03:31, 13 August 2013

Speed Racer
Legend Tier Expertise
Bonuses:
♦ Each time you take a move action to run, your movement speed increases by 6 meters. This bonus stacks, and lasts until you move in a different direction, or you end your turn without activating it.
♦ If you travel more than 2000 meters in a single round, any creature or unattended object within 50 meters of you at any point during this movement takes 1d6-1 Noise damage and is deafened for 1 round on a successful wound.
♦ You get +2 to Initiative Bonus.