Difference between revisions of "Soul command"

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(well, people only notice mind control on a successful save, so it can be good for something)
 
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|effect=If the target fails a [[Will Saves|Will save]], it takes 1d6+2 Mind damage. If this would reduce it to [[unconscious|unconsciousness]], it instead obeys the command you sing as you cast this spell, for up to 3 rounds + 1 for every 2 [[Magic Power]]. If the target is wounded further, it falls [[unconscious]].
 
|effect=If the target fails a [[Will Saves|Will save]], it takes 1d6+2 Mind damage. If this would reduce it to [[unconscious|unconsciousness]], it instead obeys the command you sing as you cast this spell, for up to 3 rounds + 1 for every 2 [[Magic Power]]. If the target is wounded further, it falls [[unconscious]].
 
|uniqueboosts=''Delayed Command (+0 Tiers):'' You can choose an amount of time, up to five minutes. The damage is not dealt and the command not obeyed until that amount of time has passed.
 
|uniqueboosts=''Delayed Command (+0 Tiers):'' You can choose an amount of time, up to five minutes. The damage is not dealt and the command not obeyed until that amount of time has passed.
 +
''Renewed (+0 Tiers):'' If you cast Soul Command on a creature already under the effects of a Soul Command, deal no damage, but as long as it fails the Will Save, the creature obeys your new command instead of the old one.
 +
 
''Mass (+2 Tiers):'' The spell targets any number of creatures with [[soul|souls]] within 20 meters. Every creature must be given the same command.
 
''Mass (+2 Tiers):'' The spell targets any number of creatures with [[soul|souls]] within 20 meters. Every creature must be given the same command.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Spell]]
 
[[Category:Spell]]

Latest revision as of 09:32, 23 February 2018

Soul Command.jpg
Pink Gem.png Soul Command
Elite
The target's eyes briefly flash pink, and they go off to obey you with great vigor and enthusiasm.
[ Magic-Damage ]
Target: Creature with a soul who can hear you within 60 meters
Effect: If the target fails a Will save, it takes 1d6+2 Mind damage. If this would reduce it to unconsciousness, it instead obeys the command you sing as you cast this spell, for up to 3 rounds + 1 for every 2 Magic Power. If the target is wounded further, it falls unconscious.
Unique Boosts: Delayed Command (+0 Tiers): You can choose an amount of time, up to five minutes. The damage is not dealt and the command not obeyed until that amount of time has passed.

Renewed (+0 Tiers): If you cast Soul Command on a creature already under the effects of a Soul Command, deal no damage, but as long as it fails the Will Save, the creature obeys your new command instead of the old one.

Mass (+2 Tiers): The spell targets any number of creatures with souls within 20 meters. Every creature must be given the same command.