Difference between revisions of "Sniper"

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(someone doesn't think Sniper was all about triple crits)
(maybe that makes this an Interrupter necessity...)
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|Prerequisites=None.
 
|Prerequisites=None.
 
|bonus1=All ranged attacks you make gain another range increment, twice as far as the current farthest one.
 
|bonus1=All ranged attacks you make gain another range increment, twice as far as the current farthest one.
|bonus2=You may accept a -1 penalty to your normal number of attacks in order to reroll an attack you have already made. This penalty applies until your next turn, and cannot be used if you've already made your current normal number of attacks this round.
+
|bonus2=Any time you take an action that lets you make attacks, you may choose to take half as many attacks, rounded up, in order to be able to reroll any attack roll dice that come up as 1, 2, 3, or 4 the first time you roll them.
 
}}
 
}}

Revision as of 09:10, 27 January 2015

Sniper
Elite Tier Expertise
Bonuses:
♦ All ranged attacks you make gain another range increment, twice as far as the current farthest one.
♦ Any time you take an action that lets you make attacks, you may choose to take half as many attacks, rounded up, in order to be able to reroll any attack roll dice that come up as 1, 2, 3, or 4 the first time you roll them.