Difference between revisions of "Sniper"

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(I don't like these words.)
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|Prerequisites=None.
 
|Prerequisites=None.
 
|bonus1=All ranged attacks you make gain another range increment, twice as far as the current farthest one.
 
|bonus1=All ranged attacks you make gain another range increment, twice as far as the current farthest one.
|bonus2=When you make a [[Heavy Attack]], you may roll your full number of attacks, then choose one (including its criticals) and discard the rest.
+
|bonus2=You may accept a penalty to your normal number of attacks in order to improve your attack bonus and chance of critical hits for all remaining attacks. You cannot sacrifice more than your [[Statistics#Attacks|Attacks]] minus 1. For every 2 [[Statistics#Attacks|Attacks]] sacrificed in this way, you get +1 to [[Attack Bonus]], and reduce the number you have to roll for a [[critical hit]] by 2. When rolling for [[critical hit|critical hits]] on attacks that were already [[critical hit|critical hits]], the number is only reduced by 1.
 
}}
 
}}

Revision as of 04:31, 6 March 2014

Sniper
Elite Tier Expertise
Bonuses:
♦ All ranged attacks you make gain another range increment, twice as far as the current farthest one.
♦ You may accept a penalty to your normal number of attacks in order to improve your attack bonus and chance of critical hits for all remaining attacks. You cannot sacrifice more than your Attacks minus 1. For every 2 Attacks sacrificed in this way, you get +1 to Attack Bonus, and reduce the number you have to roll for a critical hit by 2. When rolling for critical hits on attacks that were already critical hits, the number is only reduced by 1.