Difference between revisions of "Skullfire"
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|fluff=Some explosions ''are'' contagious. | |fluff=Some explosions ''are'' contagious. | ||
|attacktype=GD | |attacktype=GD | ||
− | |attackstrength=+ | + | |attackstrength=+1 |
− | |delay=It acts | + | |delay=It acts 1d6 days after infection. Infection occurs only when wounded by a creature exploding due to Skullfire. |
|initial=The victim takes one wound. | |initial=The victim takes one wound. | ||
− | |repeat=Whenever the victim is wounded, they must save again or explode. The explosion is a [[blast]] with a length of four times the victim's Size, making a ranged attack with a bonus of + | + | |repeat=Whenever the victim is wounded, they must save again or explode. The explosion is a [[blast]] with a length of four times the victim's Size, making a ranged attack against [[AD]] with a bonus of +3 against each creature and unattended object in the area for 1d6+1 Heat damage. The victim itself takes another automatic 1d6+4 Heat damage hit. The victim is cured of this disease upon exploding. |
|cure=2 | |cure=2 | ||
|targets=Any creature. | |targets=Any creature. | ||
|weight=N/A | |weight=N/A | ||
}} | }} |
Latest revision as of 22:34, 15 February 2018
Skullfire Disease
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Some explosions are contagious. | |
Weight/Dose N/A
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GD Attack: +1 | |
Delay: It acts 1d6 days after infection. Infection occurs only when wounded by a creature exploding due to Skullfire. | |
Initial Effect: The victim takes one wound. | |
Repeat: Whenever the victim is wounded, they must save again or explode. The explosion is a blast with a length of four times the victim's Size, making a ranged attack against AD with a bonus of +3 against each creature and unattended object in the area for 1d6+1 Heat damage. The victim itself takes another automatic 1d6+4 Heat damage hit. The victim is cured of this disease upon exploding. | |
Cure Difficulty: 2 | |
Targets: Any creature. |