Scalpel

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Scalpel
Weapon
Nanomotors inside the scalpel automatically adjust for user
Coins 0
Weight 0.1 Kilograms
Handedness: The Scalpel is too small to be used two-handed.
Effects: When you Cure, you may inflict one wound to get +3 to your d10 roll, but you cannot use this cure attempt to cure the prone, on fire, or chilled conditions. If the target is unwilling, make a normal attack as part of the process, and only get the bonus to the roll if you wound normally; no extra wound is inflicted.