Difference between revisions of "Scalpel"

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(Created page with "{{Gear |name=Scalpel |itemtype=Weapon |fluff=Nanomotors inside the scalpel automatically adjust for user |points=0 |weight=0.1 Kilograms |Damage=1d6 Physical |handedness=...")
 
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{{Gear
+
<onlyinclude>{{Image|Scalpel|220px}}{{Gear
 
|name=Scalpel
 
|name=Scalpel
 
|itemtype=Weapon
 
|itemtype=Weapon
 
|fluff=Nanomotors inside the scalpel automatically adjust for user  
 
|fluff=Nanomotors inside the scalpel automatically adjust for user  
 
|points=0 |weight=0.1 [[Kilograms]]
 
|points=0 |weight=0.1 [[Kilograms]]
|Damage=1d6 Physical
+
|descriptors=[ [[Muscle-Damage]] ]
 +
|damage=1d6-1 Physical
 
|handedness=The Scalpel is too small to be used two-handed.
 
|handedness=The Scalpel is too small to be used two-handed.
|effect1=When you ''[[Medic|Cure]]'', you may inflict one wound to get +3 to your d10 roll. If the target is unwilling, you must hit their [[AD]].
+
|effect1=When making a [[cut out]] attack, you may inflict 1 less wound. The success of the cut out attempt itself is unaffected.
 
}}
 
}}
 +
</onlyinclude>
 +
[[Category:Item]]

Latest revision as of 18:31, 19 December 2015

Scalpel.png
Scalpel
Weapon
Nanomotors inside the scalpel automatically adjust for user
[ Muscle-Damage ]
Coins 0
Weight 0.1 Kilograms
Damage: 1d6-1 Physical
Handedness: The Scalpel is too small to be used two-handed.
Effects: When making a cut out attack, you may inflict 1 less wound. The success of the cut out attempt itself is unaffected.