Difference between revisions of "Salt golem"
Foxwarrior (Talk | contribs) |
Foxwarrior (Talk | contribs) (→Salt Golem) |
||
Line 6: | Line 6: | ||
{{Creature | {{Creature | ||
|name=Salt Golem |points=50 |tier=Elite | |name=Salt Golem |points=50 |tier=Elite | ||
− | |ad= | + | |ad=12 (25 factor +2 Ability) |gd=8 (12 factor) |will=2 (5 factor) |
− | |attack=4 (16 factor) |initiative= | + | |attack=4 (16 factor) |initiative=4 |stealth=0 |perception=1 |
|movement=18 meter [[land speed]] with 2 meter jump. | |movement=18 meter [[land speed]] with 2 meter jump. | ||
|hp=2 |toughness=3 | |hp=2 |toughness=3 | ||
|attacks=3 | |attacks=3 | ||
|size=2 meters |reach=2 meters |carrying=36 [[Kilograms]] |weight=2200 [[Kilograms]] | |size=2 meters |reach=2 meters |carrying=36 [[Kilograms]] |weight=2200 [[Kilograms]] | ||
+ | |abilities=Violent x1, Quick x1, Flincher x2 | ||
+ | |skills=[[Acrobatics|Acrobatics +4]], [[Legerdemain|Legerdemain +4]] | ||
}} | }} | ||
===== Advancement ===== | ===== Advancement ===== | ||
− | The Salt Golem may be given up to | + | The Salt Golem may be given up to two [[abilities]], with no more than two from any given category, for 6 points each. |
'''Salt Shot (10 points):''' The Salt Golem gains a Salt Shot weapon, which deals 1d6+1 Physical damage and has a range of 30m/60m. Creatures it wounds become [[shriveled]] as per its [[unarmed]] attacks. The Salt Golem's jump distance increases by 2 meters. | '''Salt Shot (10 points):''' The Salt Golem gains a Salt Shot weapon, which deals 1d6+1 Physical damage and has a range of 30m/60m. Creatures it wounds become [[shriveled]] as per its [[unarmed]] attacks. The Salt Golem's jump distance increases by 2 meters. | ||
'''Preservative (2 points):''' If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP. | '''Preservative (2 points):''' If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP. |
Revision as of 17:54, 8 June 2013
Salt Golem
A salt golem is a cube of salt, with salt legs protruding out of the center of each side. Its unarmed attacks deal +3 damage and cause wounded targets to become shriveled until they recover from this by drinking plenty of fluids and waiting for a minute. It can attack unattended bodies of water, drying 1 cubic meter up with every successful hit. When reduced to 0 or less HP, a salt golem explodes in a cloud of salt, which fills a 4 meter radius blast for 3 rounds and cannot be seen through: this destroys the salt golem.
Salt golems are not particularly smart, and cannot speak.
Salt Golem Elite — 50 points
| |
AD 12 (25 factor +2 Ability) GD 8 (12 factor) Will 2 (5 factor) HP 2 Toughness 3 | |
Accuracy {{{accuracy}}} Save DC {{{savedc}}} | |
Stealth 0 Perception 1 Agility {{{agility}}} | |
Descriptors {{{descriptors}}} | |
Movement 18 meter land speed with 2 meter jump. | |
Size 2 meters Reach 2 meters | |
Weight 2200 Kilograms | |
Skills Acrobatics +4, Legerdemain +4 |
Advancement
The Salt Golem may be given up to two abilities, with no more than two from any given category, for 6 points each.
Salt Shot (10 points): The Salt Golem gains a Salt Shot weapon, which deals 1d6+1 Physical damage and has a range of 30m/60m. Creatures it wounds become shriveled as per its unarmed attacks. The Salt Golem's jump distance increases by 2 meters.
Preservative (2 points): If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP.