Difference between revisions of "Sadist"
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|name=Sadist | |name=Sadist | ||
|tier=Elite | |tier=Elite | ||
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|bonus1=As a [[standard action]], you may kill an [[unconscious]] creature within reach. If you do, all other creatures within 20 meters who are aware of this find you [[Fight or flight|Frightening X]], where X is dependent on the creature's tier (Common: 5, Elite: 7, Paragon: 9, Legend: 11). You may designate any number of creatures you are aware of to get -3 to the DC. If you already had this ability, the distance at which creatures are affected increases by 20 meters. | |bonus1=As a [[standard action]], you may kill an [[unconscious]] creature within reach. If you do, all other creatures within 20 meters who are aware of this find you [[Fight or flight|Frightening X]], where X is dependent on the creature's tier (Common: 5, Elite: 7, Paragon: 9, Legend: 11). You may designate any number of creatures you are aware of to get -3 to the DC. If you already had this ability, the distance at which creatures are affected increases by 20 meters. | ||
|bonus2=Other creatures within reach get a -1 penalty to [[Will Save|Will saves]]. | |bonus2=Other creatures within reach get a -1 penalty to [[Will Save|Will saves]]. |
Revision as of 06:11, 11 December 2014
Sadist Elite Tier Expertise
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Bonuses: | |
♦ As a standard action, you may kill an unconscious creature within reach. If you do, all other creatures within 20 meters who are aware of this find you Frightening X, where X is dependent on the creature's tier (Common: 5, Elite: 7, Paragon: 9, Legend: 11). You may designate any number of creatures you are aware of to get -3 to the DC. If you already had this ability, the distance at which creatures are affected increases by 20 meters. | |
♦ Other creatures within reach get a -1 penalty to Will saves. | |
♦ When you cut out, you may make a number of attacks equal to half your normal number of attacks, or you may make a single heavy attack; each attack may remove an item. If you already had this ability, the number of items removed per successfully wounding attack increases by 1. | |
Special: This class may be taken multiple times. |