Reaper
Reaper
The Reaper is a large bone centipede which prefers to walk partially upright.
Reapers live on a diet of bones. Reapers are quite smart, and can speak.
Reaper Paragon — 100 points
| |
AD 7 GD 7 Will 1 HP 3 Toughness 5 | |
Accuracy 3 Save DC 7 | |
Stealth 3 Perception 1 Agility {{{agility}}} | |
Fear Response Frenzy | |
Descriptors [ Bony ], [ Undead ], [ White ] | |
Movement 60 meter land speed with 5 meter jump. 60 meter swim speed with 5 meter sink. | |
Size 1 meter Reach 1 meter | |
Weight 80 Kilograms | |
Basic Specialties Defensive, Offensive, Brutal, Violent, Sturdy | |
Advanced Specialties Avoider, Ungrabbable, Determined, Violent 2, Aggressive 2, Stealthy 2, Perceptive, Sturdy 2, Super-Aggressive 2 |
The reaper's four foremost legs are vicious scythelike claw weapons, which deal 1d6+4 Physical damage (damage bonus included).
It can use its mandibles as a "hand", which is not surprising since the mandibles are made out of human fingers.
Reapers get a +2 bonus to Stealth against non-injured creatures except while it is in bright light.
When a Reaper kills a victim, the resulting explosion of body parts makes an attack against AD with an accuracy of +2 against each other creature in a 5 meter spray for 1d6+4 Physical damage (damage bonus included).
Advancement
Death's Messenger (25 points): When a creature dies, if the Reaper is aware of it, the Reaper may, as an immediate action, teleport to its corpse. The Reaper gains two Advanced Specialties and becomes [ Purple ].
Facestealer (25 points): When the Reaper kills a creature or teleports to the corpse of a creature, it may assume the appearance and voice of that creature, as a Decent Disguise. If the creature is larger than the Reaper, the Reaper's appearance reverts when it enters a space that larger creature could not occupy. The Reaper gains two Advanced Specialties.