Difference between revisions of "Railgun"

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(that seems like a lot of damage)
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|descriptors=[ [[Heavy]] ], [ [[Piercing]] ], [ [[Loud|Loud 4000 meters]] ], [ [[Trigger Grip]] ]
 
|descriptors=[ [[Heavy]] ], [ [[Piercing]] ], [ [[Loud|Loud 4000 meters]] ], [ [[Trigger Grip]] ]
 
|damage=1d6+23 Physical
 
|damage=1d6+23 Physical
|points=170 |weight=3500 [[Kilograms]]
+
|points=250 |weight=3500 [[Kilograms]]
 
|range=120m/1000m/30000m
 
|range=120m/1000m/30000m
 
|reload=[[Standard action|Standard Action]]
 
|reload=[[Standard action|Standard Action]]

Revision as of 05:09, 14 February 2015

Railgun
Weapon
[ Heavy ], [ Piercing ], [ Loud 4000 meters ], [ Trigger Grip ]
Coins 2500
Weight 3500 Kilograms
Damage: 1d6+23 Physical
Range: 120m/1000m/30000m
Reload Time: Standard Action
Ammunition: A round weighs 50 Kilograms, and each attack also costs 3 power.
Handedness: Reloading uses two hands.
Effects: Shells fired travel at a rate of 37500 meters per round.
Supersize: Supercooling: The railgun is no longer Heavy, and it deals +1 damage.

Car Launcher: The railgun can launch vehicles and metallic creatures weighing up to 10 times as much as a normal projectile, at targets up to 15000 meters away. They travel only 3000 meters per round. The vehicle or creature takes fall damage when it lands. The railgun deals +1 damage.