Difference between revisions of "Railgun"

From Gempunks
Jump to: navigation, search
Line 2: Line 2:
 
|name=Railgun
 
|name=Railgun
 
|itemtype=Weapon
 
|itemtype=Weapon
 +
|descriptors=[ [[Heavy]] ], [ [[Piercing]] ], [ [[Loud|Loud 4000 meters]] ], [ [[Trigger Grip]] ]
 
|damage=1d6+10 Physical
 
|damage=1d6+10 Physical
 
|points=170 |weight=3500 [[Kilograms]]
 
|points=170 |weight=3500 [[Kilograms]]
 
|range=120m/1000m/30000m
 
|range=120m/1000m/30000m
 
|reload=[[Standard action|Standard Action]]
 
|reload=[[Standard action|Standard Action]]
|handedness=Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
+
|handedness=Reloading uses two hands.
 
|ammunition=A round weighs 50 [[Kilograms]], and each attack also costs 3 [[power]].
 
|ammunition=A round weighs 50 [[Kilograms]], and each attack also costs 3 [[power]].
 
|effect1=Shells fired travel at a rate of 37500 meters per round.
 
|effect1=Shells fired travel at a rate of 37500 meters per round.
Line 12: Line 13:
  
 
''Car Launcher:'' The railgun can launch vehicles and metallic creatures weighing up to 10 times as much as a normal projectile, at targets up to 15000 meters away. They travel only 3000 meters per round. The vehicle or creature takes [[environment|fall damage]] when it lands. The railgun deals +1 damage.
 
''Car Launcher:'' The railgun can launch vehicles and metallic creatures weighing up to 10 times as much as a normal projectile, at targets up to 15000 meters away. They travel only 3000 meters per round. The vehicle or creature takes [[environment|fall damage]] when it lands. The railgun deals +1 damage.
|special=The railgun is a [[Heavy]] [[Piercing]] [[Gun]].
 
 
}}
 
}}

Revision as of 09:10, 28 January 2015

Railgun
Weapon
[ Heavy ], [ Piercing ], [ Loud 4000 meters ], [ Trigger Grip ]
Coins 1700
Weight 3500 Kilograms
Damage: 1d6+10 Physical
Range: 120m/1000m/30000m
Reload Time: Standard Action
Ammunition: A round weighs 50 Kilograms, and each attack also costs 3 power.
Handedness: Reloading uses two hands.
Effects: Shells fired travel at a rate of 37500 meters per round.
Supersize: Supercooling: The railgun is no longer Heavy, and it deals +1 damage.

Car Launcher: The railgun can launch vehicles and metallic creatures weighing up to 10 times as much as a normal projectile, at targets up to 15000 meters away. They travel only 3000 meters per round. The vehicle or creature takes fall damage when it lands. The railgun deals +1 damage.