Difference between revisions of "Railgun"
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|range=120m/1000m/30000m | |range=120m/1000m/30000m | ||
|reload=The auto-loader takes 1 round to reload. | |reload=The auto-loader takes 1 round to reload. | ||
− | |handedness=Reloading | + | |handedness=Reloading uses no hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. |
|ammunition=A round weighs 5 [[Kilograms]], and each attack also costs 1 [[power]]. | |ammunition=A round weighs 5 [[Kilograms]], and each attack also costs 1 [[power]]. | ||
|effect1=The railgun attacks all targets in a 3 meter radius [[blast]]. It deals +2 damage to the target in the center, if any. | |effect1=The railgun attacks all targets in a 3 meter radius [[blast]]. It deals +2 damage to the target in the center, if any. |
Revision as of 20:12, 10 November 2013
Railgun Weapon
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Coins 300 Weight 2500 Kilograms
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Damage: 1d6+2 Physical | |
Range: 120m/1000m/30000m | |
Reload Time: The auto-loader takes 1 round to reload. | |
Ammunition: A round weighs 5 Kilograms, and each attack also costs 1 power. | |
Handedness: Reloading uses no hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | |
Effects: The railgun attacks all targets in a 3 meter radius blast. It deals +2 damage to the target in the center, if any. | |
Shells fired travel at a rate of 15000 meters per round. | |
Special: The railgun is a Heavy Gun. |