Difference between revisions of "Radioplastic explosives"
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Foxwarrior (Talk | contribs) (the technology and point costs are significant) |
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|itemtype=Weapon | |itemtype=Weapon | ||
|technologies=Miniaturized Fission | |technologies=Miniaturized Fission | ||
− | |points= | + | |points=6 |weight=4 [[kilograms]] |
|handedness=Can only be used one-handed. | |handedness=Can only be used one-handed. | ||
− | |effect1=When it detonates, it deals one | + | |effect1=When it detonates, it deals one 1d8+4 Heat damage hit to all creatures and unattended objects in a 12 meter [[blast]], and another hit to creatures and unattended objects in a 6 meter [[blast]]. If it was properly shaped to the object it was attached to (a [[standard action]]), it gets +4 damage against that object. |
|effect2=The Radioplastic Explosive has a wireless connection, which may be activated or deactivated as a [[standard action]]. If it's armed, the creature must have a password or [[hacking|Hack]] the device in order to change the wireless without detonating the explosive. | |effect2=The Radioplastic Explosive has a wireless connection, which may be activated or deactivated as a [[standard action]]. If it's armed, the creature must have a password or [[hacking|Hack]] the device in order to change the wireless without detonating the explosive. | ||
|effect3=The Radioplastic Explosive has a [[Hacking|Hackability Score]] of 6, and detonates when it detects a hacking attempt. | |effect3=The Radioplastic Explosive has a [[Hacking|Hackability Score]] of 6, and detonates when it detects a hacking attempt. |
Revision as of 04:39, 14 November 2013
Radioplastic Explosives Weapon
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Coins 60 Weight 4 kilograms
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Technologies: Miniaturized Fission | |
Handedness: Can only be used one-handed. | |
Effects: When it detonates, it deals one 1d8+4 Heat damage hit to all creatures and unattended objects in a 12 meter blast, and another hit to creatures and unattended objects in a 6 meter blast. If it was properly shaped to the object it was attached to (a standard action), it gets +4 damage against that object. | |
The Radioplastic Explosive has a wireless connection, which may be activated or deactivated as a standard action. If it's armed, the creature must have a password or Hack the device in order to change the wireless without detonating the explosive. | |
The Radioplastic Explosive has a Hackability Score of 6, and detonates when it detects a hacking attempt. | |
Special: Placing the Radioplastic Explosive is a heavy attack. When placed, you may choose the detonation method:
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