Difference between revisions of "Radar vision"
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|name=Radar vision |tier=Common |classtype=Augment | |name=Radar vision |tier=Common |classtype=Augment | ||
|prerequisites=None. | |prerequisites=None. | ||
− | |adf=1 |gdf=0 |willf=2 | + | |adf=1 |gdf=0 |willf=2 |
|attackf=0 |perceptionf=1 |hackf=1 | |attackf=0 |perceptionf=1 |hackf=1 | ||
|technologies=Ocular implants | |technologies=Ocular implants | ||
|bonus1=You can activate or deactivate ''Radar Vision'' as a [[cheap actions|cheap action]]. While active, you can see without light, but you get -1 to visual Stealth against other creatures with ''Radar Vision'' active, and -2 to Stealth against [[TEMPEST]]. | |bonus1=You can activate or deactivate ''Radar Vision'' as a [[cheap actions|cheap action]]. While active, you can see without light, but you get -1 to visual Stealth against other creatures with ''Radar Vision'' active, and -2 to Stealth against [[TEMPEST]]. | ||
}} | }} |
Revision as of 03:07, 17 April 2013
Radar vision Common Tier Augment
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Prerequisites None. | |
Technologies Ocular implants | |
Bonuses: | |
♦ You can activate or deactivate Radar Vision as a cheap action. While active, you can see without light, but you get -1 to visual Stealth against other creatures with Radar Vision active, and -2 to Stealth against TEMPEST. |