Difference between revisions of "Quickfoot"

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|adf=5 |gdf=5 |willf=1 |fortitudef=1
 
|adf=5 |gdf=5 |willf=1 |fortitudef=1
 
|attackf=3 |stealthf=2 |perceptionf=1
 
|attackf=3 |stealthf=2 |perceptionf=1
|bonus1=You get +4 meters to your movement speeds.
+
|bonus1=You get +3 meters to your movement speeds.
 
|bonus2=You can ''Dash'' as an [[Immediate action|Immediate Action]], but you move half as far.
 
|bonus2=You can ''Dash'' as an [[Immediate action|Immediate Action]], but you move half as far.
 
|bonus3=You get +2 to [[Initiative Bonus]].
 
|bonus3=You get +2 to [[Initiative Bonus]].
 
|special=This class may be taken multiple times.
 
|special=This class may be taken multiple times.
 
}}
 
}}

Revision as of 22:24, 8 December 2012

Quickfoot
Paragon Tier Expertise
Prerequisites  Skirmisher
Bonuses:
♦ You get +3 meters to your movement speeds.
♦ You can Dash as an Immediate Action, but you move half as far.
♦ You get +2 to Initiative Bonus.
Special: This class may be taken multiple times.