Difference between revisions of "Quickfoot"
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|adf=5 |gdf=5 |willf=1 |fortitudef=1 | |adf=5 |gdf=5 |willf=1 |fortitudef=1 | ||
|attackf=3 |stealthf=2 |perceptionf=1 | |attackf=3 |stealthf=2 |perceptionf=1 | ||
− | |bonus1=You get + | + | |bonus1=You get +3 meters to your movement speeds. |
|bonus2=You can ''Dash'' as an [[Immediate action|Immediate Action]], but you move half as far. | |bonus2=You can ''Dash'' as an [[Immediate action|Immediate Action]], but you move half as far. | ||
|bonus3=You get +2 to [[Initiative Bonus]]. | |bonus3=You get +2 to [[Initiative Bonus]]. | ||
|special=This class may be taken multiple times. | |special=This class may be taken multiple times. | ||
}} | }} |
Revision as of 22:24, 8 December 2012
Quickfoot Paragon Tier Expertise
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Prerequisites Skirmisher | |
Bonuses: | |
♦ You get +3 meters to your movement speeds. | |
♦ You can Dash as an Immediate Action, but you move half as far. | |
♦ You get +2 to Initiative Bonus. | |
Special: This class may be taken multiple times. |