Difference between revisions of "Powered parachute"

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(Created page with "==== Powered Parachute ==== {{Vehicle |name=Powered Parachute |points=15 |tier=Common |ad=8 (10 factor) |gd=6 (2 factor) |will=0 (0 factor) |stealth=-1 |hp=1 |toughness=4 |si...")
 
(Powered Parachute)
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|hp=1 |toughness=4
 
|hp=1 |toughness=4
 
|size=1 meter |reach=0 meters |carrying=100 [[kilograms]] |weight=50 [[kilograms]]
 
|size=1 meter |reach=0 meters |carrying=100 [[kilograms]] |weight=50 [[kilograms]]
 +
|powerstorage=1 |powerregeneration=0
 
}}
 
}}
  

Revision as of 01:38, 3 November 2013

Powered Parachute

Powered Parachute
Common   —   150 Coins
AD  8 (10 factor)     GD 6 (2 factor)     Will 0 (0 factor)     HP  1     Toughness 4
Descriptors  {{{descriptors}}}
Size  1 meter     Reach 0 meters
Carrying Capacity 100 kilograms      Weight 50 kilograms
Power Storage  1     Power Regeneration 0
Options

You may apply any number of the following options.

Covered Cockpit: Attacks against the passengers are made at a -2 penalty. This weighs 20 kilograms.

Gun Mount: The Powered Parachute can be equipped with up to two forward-firing weapons. This weighs 10 kilograms.

Components

Tires (One targetable from Left, Right, and Front Side, one targetable from Left and Rear side, one targetable from Right and Rear side): HP 1, Toughness 4. Destroying a tire prevents it from moving on the ground. Landings become abrupt, dealing 1d6 damage to vehicle and rider.

Passengers (Targetable from all sides): This is not really a component. Make attacks against the creatures riding the Motorbike at no penalty.

Parachute (Targetable from all sides): HP 3, Toughness 3. Destroying this makes the vehicle fall from the sky.

Movement Modes

Ground:

  • Minimum Speed: 0 meters
  • Maximum Speed: 60 meters
  • Turning Radius: 5 meters

Flying: Aerial

  • Minimum Speed: 50 meters
  • Maximum Speed: 70 meters
  • Turning Radius: 10 meters