Power armor

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Revision as of 05:31, 26 January 2015 by Foxwarrior (Talk | contribs) (reducing the HP of armors is always a good thing)

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Power Armor
Armor
Coins 100
Weight 60 Kilograms
Technologies: Miniaturized Fission
+1 GD, -1 AD, -2 Stealth, -4 Agility, -4 Legerdemain
Effects: While active, you get +1 to unarmed damage and +80 Kilograms to your carrying capacity, but the Power Armor drains 2 Power per round. Activating or deactivating the Power Armor is a move action.
You get +2 Power Regeneration, but can be detected by TEMPEST from 4 times the distance.
Special: Power armor counts as an obstacle for firing through, or total cover, attacker's choice. Its AD is the same as its wearer's, and it has 2 HP and 7 Toughness.