Difference between revisions of "Plasma cannon"
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|reload=[[Standard action|Standard Action]] | |reload=[[Standard action|Standard Action]] | ||
|handedness=Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | |handedness=Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | ||
− | |ammunition=A plasma cartridge weighs | + | |ammunition=A plasma cartridge weighs 50 [[Kilograms]]. |
|effect1=The plasma cannon attacks all creatures and unattended objects in a 10 meter radius [[blast]]. It lights targets it wounds [[on fire]]. | |effect1=The plasma cannon attacks all creatures and unattended objects in a 10 meter radius [[blast]]. It lights targets it wounds [[on fire]]. | ||
|supersize=''Supercooling:'' The plasma cannon is no longer [[Heavy]]. | |supersize=''Supercooling:'' The plasma cannon is no longer [[Heavy]]. | ||
|special=The plasma cannon is a [[Heavy]] [[Gun]]. | |special=The plasma cannon is a [[Heavy]] [[Gun]]. | ||
}} | }} |
Revision as of 03:08, 6 August 2014
Plasma Cannon Weapon
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Coins 200 Weight 2000 Kilograms
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Damage: 1d6+2 Heat | |
Range: 80m/120m/180m | |
Reload Time: Standard Action | |
Ammunition: A plasma cartridge weighs 50 Kilograms. | |
Handedness: Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | |
Effects: The plasma cannon attacks all creatures and unattended objects in a 10 meter radius blast. It lights targets it wounds on fire. | |
Supersize: Supercooling: The plasma cannon is no longer Heavy. | |
Special: The plasma cannon is a Heavy Gun. |