Difference between revisions of "Plasma cannon"

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|reload=[[Standard action|Standard Action]]
 
|reload=[[Standard action|Standard Action]]
 
|handedness=Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
 
|handedness=Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
|ammunition=A plasma cartridge weighs 5 [[Kilograms]].
+
|ammunition=A plasma cartridge weighs 50 [[Kilograms]].
 
|effect1=The plasma cannon attacks all creatures and unattended objects in a 10 meter radius [[blast]]. It lights targets it wounds [[on fire]].
 
|effect1=The plasma cannon attacks all creatures and unattended objects in a 10 meter radius [[blast]]. It lights targets it wounds [[on fire]].
 
|supersize=''Supercooling:'' The plasma cannon is no longer [[Heavy]].
 
|supersize=''Supercooling:'' The plasma cannon is no longer [[Heavy]].
 
|special=The plasma cannon is a [[Heavy]] [[Gun]].
 
|special=The plasma cannon is a [[Heavy]] [[Gun]].
 
}}
 
}}

Revision as of 03:08, 6 August 2014

Plasma Cannon
Weapon
Coins 200
Weight 2000 Kilograms
Damage: 1d6+2 Heat
Range: 80m/120m/180m
Reload Time: Standard Action
Ammunition: A plasma cartridge weighs 50 Kilograms.
Handedness: Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
Effects: The plasma cannon attacks all creatures and unattended objects in a 10 meter radius blast. It lights targets it wounds on fire.
Supersize: Supercooling: The plasma cannon is no longer Heavy.
Special: The plasma cannon is a Heavy Gun.