Difference between revisions of "Plasma cannon"
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|range=80m/120m/180m | |range=80m/120m/180m | ||
|reload=The auto-loader takes 1 round to reload. | |reload=The auto-loader takes 1 round to reload. | ||
− | |handedness=Reloading | + | |handedness=Reloading uses no hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. |
|ammunition=A plasma cartridge weighs 5 [[Kilograms]]. | |ammunition=A plasma cartridge weighs 5 [[Kilograms]]. | ||
|effect1=The plasma cannon attacks all creatures and unattended objects in a 10 meter radius [[blast]]. It lights targets it wounds [[on fire]]. | |effect1=The plasma cannon attacks all creatures and unattended objects in a 10 meter radius [[blast]]. It lights targets it wounds [[on fire]]. | ||
|special=The plasma cannon is a [[Heavy]] [[Gun]]. | |special=The plasma cannon is a [[Heavy]] [[Gun]]. | ||
}} | }} |
Revision as of 20:13, 10 November 2013
Plasma Cannon Weapon
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Coins 200 Weight 2000 Kilograms
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Damage: 1d6+2 Heat | |
Range: 80m/120m/180m | |
Reload Time: The auto-loader takes 1 round to reload. | |
Ammunition: A plasma cartridge weighs 5 Kilograms. | |
Handedness: Reloading uses no hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | |
Effects: The plasma cannon attacks all creatures and unattended objects in a 10 meter radius blast. It lights targets it wounds on fire. | |
Special: The plasma cannon is a Heavy Gun. |