Plasma beam

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Revision as of 23:07, 11 January 2015 by Foxwarrior (Talk | contribs) (I hear plasma weapons were a bit weak)

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Plasma Beam
Weapon
Coins 150
Weight 1500 Kilograms
Damage: 1d8+5 Heat
Range: 100m/225m
Reload Time: Standard Action
Ammunition: A clip is good for 1 attack, and weighs 250 Kilograms.
Handedness: Reloading uses two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty.
Effects: The Plasma Beam attacks all targets in a four meter wide beam-shaped blast.
When it is used to attack, choose a direction for the beam. The attack is resolved one round later, and the beam may be rotated up to 90 degrees during that time. If it is rotated more than that, the Plasma Beam misfires, hitting itself, its wielder, and any other creatures or unattended objects within a 6 meter blast around itself.
The Plasma Beam lights targets it hits on fire.
Special: The Plasma Beam is a Heavy Gun.