Difference between revisions of "Plasma beam"

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|effect1=The Plasma Beam attacks all targets in a three meter wide beam-shaped [[blast]].
 
|effect1=The Plasma Beam attacks all targets in a three meter wide beam-shaped [[blast]].
 
|effect2=When it is used to attack, choose a direction for the beam. The attack is resolved one round later, and the beam may be rotated up to 90 degrees during that time. If it is rotated more than that, the Plasma Beam misfires, hitting itself, its wielder, and any other creatures or unattended objects within a 6 meter [[blast]] around itself.
 
|effect2=When it is used to attack, choose a direction for the beam. The attack is resolved one round later, and the beam may be rotated up to 90 degrees during that time. If it is rotated more than that, the Plasma Beam misfires, hitting itself, its wielder, and any other creatures or unattended objects within a 6 meter [[blast]] around itself.
|supersize=''Increased Width:'' The width of the [[blast]] increases by 3 meters. When misfiring, it hits targets 6 meters further away. The plasma beam deals +1 damage. This may be applied multiple times.
+
|supersize=''Increased Area:'' The width of the [[blast]] increases by 3 meters, and it gains another range increment, 225 meters further than its current one. When misfiring, it hits targets 6 meters further away. The plasma beam deals +1 damage. This may be applied multiple times.
 
+
''Longer Range:'' The plasma beam gains another range increment, 225 meters further than its current one. The plasma beam deals +1 damage. This may be applied multiple times.
+
 
|special=The Plasma Beam is a [[Heavy]] [[Gun]].
 
|special=The Plasma Beam is a [[Heavy]] [[Gun]].
 
}}
 
}}

Revision as of 05:16, 30 January 2014

Plasma Beam
Weapon
Coins 150
Weight 1500 Kilograms
Damage: 1d6+5 Heat
Range: 100m/150m/225m
Reload Time: Standard Action
Ammunition: A clip is good for 1 attack, and weighs 100 Kilograms.
Handedness: Reloading uses two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty.
Effects: The Plasma Beam attacks all targets in a three meter wide beam-shaped blast.
When it is used to attack, choose a direction for the beam. The attack is resolved one round later, and the beam may be rotated up to 90 degrees during that time. If it is rotated more than that, the Plasma Beam misfires, hitting itself, its wielder, and any other creatures or unattended objects within a 6 meter blast around itself.
Supersize: Increased Area: The width of the blast increases by 3 meters, and it gains another range increment, 225 meters further than its current one. When misfiring, it hits targets 6 meters further away. The plasma beam deals +1 damage. This may be applied multiple times.
Special: The Plasma Beam is a Heavy Gun.