Difference between revisions of "Perfect satiation"
From Gempunks
Foxwarrior (Talk | contribs) |
Foxwarrior (Talk | contribs) |
||
Line 5: | Line 5: | ||
|action=Hum while remaining perfectly still | |action=Hum while remaining perfectly still | ||
|casttime=[[standard action|Standard Action]] | |casttime=[[standard action|Standard Action]] | ||
− | |descriptors=[ [[Bound]] ] | + | |descriptors=[ [[Bound]] ], [ [[Magic-Damage]] ] |
|target=Any number of touched creatures | |target=Any number of touched creatures | ||
|effect=If you hit the targets with an attack against [[AD]], they no longer need to eat, drink, or breathe for so long as this spell is [[bound]]. | |effect=If you hit the targets with an attack against [[AD]], they no longer need to eat, drink, or breathe for so long as this spell is [[bound]]. | ||
|ritual=You fill a 2 meter by 2 meter by 2 meter cube with so much scintillating orange matter that anything which touches the cube is [[fling|flung]] 10 meters directly away and takes 1d6+2 Physical damage. The scintillating orange matter is too heavy to move, and disappears when this spell is [[bound|unbound]]. | |ritual=You fill a 2 meter by 2 meter by 2 meter cube with so much scintillating orange matter that anything which touches the cube is [[fling|flung]] 10 meters directly away and takes 1d6+2 Physical damage. The scintillating orange matter is too heavy to move, and disappears when this spell is [[bound|unbound]]. | ||
}}</onlyinclude>[[Category:Spell]] | }}</onlyinclude>[[Category:Spell]] |
Revision as of 09:53, 28 January 2015
, Perfect Satiation Paragon
| |
[ Bound ], [ Magic-Damage ] | |
Target: Any number of touched creatures | |
Effect: If you hit the targets with an attack against AD, they no longer need to eat, drink, or breathe for so long as this spell is bound. | |
Ritual Mode: You fill a 2 meter by 2 meter by 2 meter cube with so much scintillating orange matter that anything which touches the cube is flung 10 meters directly away and takes 1d6+2 Physical damage. The scintillating orange matter is too heavy to move, and disappears when this spell is unbound. |