Difference between revisions of "Nuke cannon"

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{{Gear
+
{{Image|Nuke Cannon|350px}}{{Gear
 
|name=Nuke Cannon
 
|name=Nuke Cannon
 
|itemtype=Weapon
 
|itemtype=Weapon
 
|technologies=Miniaturized Fission
 
|technologies=Miniaturized Fission
|damage=1d6+1 Heat
+
|descriptors=[ [[Loud]] ], [ [[Trigger Grip]] ]
 +
|damage=1d6+2 Heat
 
|points=20 |weight=8 [[Kilograms]]
 
|points=20 |weight=8 [[Kilograms]]
|range=40m/400m
+
|range=80m/400m/1000m
|reload=Two [[Standard action|Standard actions]], which need not be consecutive.
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|reload=[[Standard action]]
|handedness=Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty.
+
|handedness=Reloading requires two hands.
|ammunition=A miniature nuke weighs 4 [[Kilograms]].
+
|ammunition=A miniature nuke weighs 4 [[Kilograms]] and is worth 0.5 points.
|effect1=The nuke attacks all targets in a 6 meter radius [[blast]].
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|effect1=The nuke attacks all targets in a 25 meter radius [[blast]].
 
|special=The Nuke Cannon fires arcing projectiles, allowing you to fire over obstacles.
 
|special=The Nuke Cannon fires arcing projectiles, allowing you to fire over obstacles.
 
}}
 
}}

Latest revision as of 18:26, 19 December 2015

Nuke Cannon.png
Nuke Cannon
Weapon
[ Loud ], [ Trigger Grip ]
Coins 200
Weight 8 Kilograms
Technologies: Miniaturized Fission
Damage: 1d6+2 Heat
Range: 80m/400m/1000m
Reload Time: Standard action
Ammunition: A miniature nuke weighs 4 Kilograms and is worth 0.5 points.
Handedness: Reloading requires two hands.
Effects: The nuke attacks all targets in a 25 meter radius blast.
Special: The Nuke Cannon fires arcing projectiles, allowing you to fire over obstacles.