Difference between revisions of "Nuke cannon"

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|damage=1d6+1 Heat
 
|damage=1d6+1 Heat
 
|points=20 |weight=8 [[Kilograms]]
 
|points=20 |weight=8 [[Kilograms]]
|range=80m/400m
+
|range=80m/400m/1000m
 
|reload=Two [[Standard action|Standard actions]], which need not be consecutive.
 
|reload=Two [[Standard action|Standard actions]], which need not be consecutive.
 
|handedness=Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty.
 
|handedness=Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty.
 
|ammunition=A miniature nuke weighs 4 [[Kilograms]].
 
|ammunition=A miniature nuke weighs 4 [[Kilograms]].
|effect1=The nuke attacks all targets in a 6 meter radius [[blast]].
+
|effect1=The nuke attacks all targets in a 15 meter radius [[blast]].
 
|special=The Nuke Cannon fires arcing projectiles, allowing you to fire over obstacles.
 
|special=The Nuke Cannon fires arcing projectiles, allowing you to fire over obstacles.
 
}}
 
}}

Revision as of 04:32, 9 February 2014

Nuke Cannon
Weapon
Coins 200
Weight 8 Kilograms
Technologies: Miniaturized Fission
Damage: 1d6+1 Heat
Range: 80m/400m/1000m
Reload Time: Two Standard actions, which need not be consecutive.
Ammunition: A miniature nuke weighs 4 Kilograms.
Handedness: Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty.
Effects: The nuke attacks all targets in a 15 meter radius blast.
Special: The Nuke Cannon fires arcing projectiles, allowing you to fire over obstacles.