Nuke

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Nuke
Weapon
Coins 600
Weight 5000 Kilograms
Damage: 1d6+12 Heat
Handedness: Arming and dropping the nuke can be done one-handed.
Effects: The nuke attacks all targets in a 5000 meter radius blast, using an attack bonus of +5. Creatures take 1 less damage for every 500 meters away they are from the blast center. Creatures within 1000 meters take another automatic hit.
The nuke can be set with a timer, delaying its explosion by a specified number of rounds. The timer can be changed or canceled with a wired connection and a DC 6 Hacking check.
Special: The Nuke is too heavy to throw, and must be dropped. It is a Heavy weapon.

It's also extremely illegal, and the usage of a Nuke will usually result in attack by the most major militaries around.