Difference between revisions of "Necrotizing fascinitis"
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|attackstrength=+0 | |attackstrength=+0 | ||
|delay=It acts 1d10 days after infection. Infection occurs upon contact with the affected area. | |delay=It acts 1d10 days after infection. Infection occurs upon contact with the affected area. | ||
− | |initial=For so long as the victim is infected but alive, other creatures who see them must succeed on a DC | + | |initial=For so long as the victim is infected but alive, other creatures who see them must succeed on a DC 5 Will save or be convinced that the victim is in perfect health. |
|repeat=Every day, the victim gets -1 to HP for so long as they are infected. The penalty decreases by 1 per hour once cured. | |repeat=Every day, the victim gets -1 to HP for so long as they are infected. The penalty decreases by 1 per hour once cured. | ||
|cure=2 | |cure=2 |
Revision as of 22:32, 15 February 2018
Necrotizing Fascinitis Disease
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Victims rot away. | |
Weight/Dose 0.01 kilograms
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GD Attack: +0 | |
Delay: It acts 1d10 days after infection. Infection occurs upon contact with the affected area. | |
Initial Effect: For so long as the victim is infected but alive, other creatures who see them must succeed on a DC 5 Will save or be convinced that the victim is in perfect health. | |
Repeat: Every day, the victim gets -1 to HP for so long as they are infected. The penalty decreases by 1 per hour once cured. | |
Cure Difficulty: 2 | |
Targets: Any creature. |