Difference between revisions of "Missile launcher"
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− | {{Gear | + | {{Image|Rocket launcher|450px}}{{Gear |
|name=Missile Launcher | |name=Missile Launcher | ||
|itemtype=Weapon | |itemtype=Weapon | ||
− | |damage=1d6 Physical | + | |descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] |
− | |points= | + | |damage=1d6+5 Physical |
− | |range=60m/200m/ | + | |points=8 |weight=4 [[Kilograms]] |
+ | |range=60m/200m/1000m/20000m | ||
|reload=[[Standard action]]. | |reload=[[Standard action]]. | ||
− | |handedness=Reloading requires two hands | + | |handedness=Reloading requires two hands. |
− | |ammunition=A missile weighs | + | |ammunition=A missile weighs 4 [[Kilograms]] and is worth 10 coins. |
− | |effect1=The missile | + | |effect1=The missile detonates on collision. |
− | | | + | |effect2=Missiles fired travel at a rate of 12500 meters per round, altering course to continue directly towards the originally specified target as necessary. |
+ | |warhead=2 [[Kilograms]] | ||
}} | }} |
Latest revision as of 23:16, 9 April 2018
Missile Launcher Weapon
| |
[ Heavy ], [ Loud ], [ Trigger Grip ] | |
Coins 80 Weight 4 Kilograms
| |
Damage: 1d6+5 Physical | |
Range: 60m/200m/1000m/20000m | |
Reload Time: Standard action. | |
Ammunition: A missile weighs 4 Kilograms and is worth 10 coins. | |
Handedness: Reloading requires two hands. | |
Effects: The missile detonates on collision. | |
Missiles fired travel at a rate of 12500 meters per round, altering course to continue directly towards the originally specified target as necessary. | |
Warhead: 2 Kilograms |