Difference between revisions of "Missile bracket"
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|itemtype=Weapon | |itemtype=Weapon | ||
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | |descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | ||
− | |damage= | + | |damage=1d6+10 Physical |
|demolition=8 | |demolition=8 | ||
|points=15 |weight=20 [[Kilograms]] | |points=15 |weight=20 [[Kilograms]] |
Revision as of 08:37, 24 February 2018
Missile Bracket Weapon
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[ Heavy ], [ Loud ], [ Trigger Grip ] | |
Coins 150 Weight 20 Kilograms
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Damage: 1d6+10 Physical | |
Demolition: 8 | |
Range: 100m/300m/1500m/30000m | |
Incremental Reload: 20 Kilograms | |
Ammunition: A large missile weighs 20 Kilograms and is worth 20 points. | |
Handedness: Reloading requires two hands. | |
Effects: After the missile strikes, it detonates. | |
Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | |
Warhead: 8 Kilograms |