Leonatrix
Leonatrix
This is a big cat with soft gradients in fur color from tan to blue. Its unarmed attacks deal +2 damage and an additional +1 damage when charging. Its weapon attacks deal +1 damage. As a standard action, it can let loose a powerful roar, that deals 1d6 Sonic damage to creatures within 10 meters; wounded creatures find the Leonatrix Frightening 7.
Leonatrices are moderately smart, but can only speak Feline languages.
Leonatrix Common — 20 points
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AD 6 (2 factor) GD 8 (8 factor) Will 2 (5 factor) HP 1 Toughness 4 | |
Accuracy {{{accuracy}}} Save DC {{{savedc}}} | |
Stealth 2 (5 factor) Perception 6 (4 factor) Agility {{{agility}}} | |
Descriptors [ Blooded ], [ Bony ], [ Living ] | |
Movement 12 meter land speed with 8 meter jump. 8 meter swim speed with 2 meter sink. | |
Size 2 meters Reach 2 meters | |
Weight 450 Kilograms | |
Skills Strongman +2, Acrobatics +2 |
Advancement
The Leonatrix may be given up to one additional ability for the normal price.
Leonarch (30 points): The Leonarch is Elite tier, giving it +1 HP, tripling its Factor bonuses to AD, GD, Will, Attack, and Perception, and letting it gain 3 more abilities. It gains the power to control clouds: with 8 hours of concentration, it can create or remove clouds from the sky up to 20 kilometers away, or cause clouds in the area to rain lightly for 8 hours or heavily for 1 hour.
Blood Bind (5 points): When the Leonatrix successfully wounds a [ Blooded ] creature with an unarmed attack, the Leonatrix can locate that creature at any distance for the next 5 minutes.