Difference between revisions of "Leonatrix"

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|hp=1 |toughness=4
 
|hp=1 |toughness=4
 
|attacks=2
 
|attacks=2
|size=2 meters |reach=2 meters |carrying=100 [[Kilograms]] |weight=450 [[Kilograms]]
+
|size=2 meters |reach=2 meters |carrying=100 [[Kilograms]] |strongman=5 |weight=450 [[Kilograms]]
 
|abilities=Brawn x1, Stealthy x1
 
|abilities=Brawn x1, Stealthy x1
|skills=[[Strongman|Strongman +2]], [[Acrobatics|Acrobatics +2]]
 
 
}}
 
}}
  
 
===== Advancement =====
 
===== Advancement =====
  
The Leonatrix may be given up to one additional [[abilities|ability]] for the normal price.
+
The Leonatrix may be given up to one more [[abilities|ability]] for the normal price.
  
 
'''Leonarch (30 points):''' The Leonarch is Elite tier, giving it +1 HP, tripling its Factor bonuses to AD, GD, Will, Attack, and Perception, and letting it gain 3 more [[abilities]]. It gains the power to control clouds: with 8 hours of [[concentration]], it can create or remove clouds from the sky up to 20 kilometers away, or cause clouds in the area to rain lightly for 8 hours or [[Environment#Heavy Rain|heavily]] for 1 hour.
 
'''Leonarch (30 points):''' The Leonarch is Elite tier, giving it +1 HP, tripling its Factor bonuses to AD, GD, Will, Attack, and Perception, and letting it gain 3 more [[abilities]]. It gains the power to control clouds: with 8 hours of [[concentration]], it can create or remove clouds from the sky up to 20 kilometers away, or cause clouds in the area to rain lightly for 8 hours or [[Environment#Heavy Rain|heavily]] for 1 hour.
  
 
'''Blood Bind (5 points):''' When the Leonatrix successfully wounds a [ [[Blooded]] ] creature with an [[unarmed attack]], the Leonatrix can locate that creature at any distance for the next 5 minutes.
 
'''Blood Bind (5 points):''' When the Leonatrix successfully wounds a [ [[Blooded]] ] creature with an [[unarmed attack]], the Leonatrix can locate that creature at any distance for the next 5 minutes.

Revision as of 04:08, 7 February 2014

Leonatrix

This is a big cat with soft gradients in fur color from tan to blue. Its unarmed attacks deal +2 damage and an additional +1 damage when charging. Its weapon attacks deal +1 damage. As a standard action, it can let loose a powerful roar, that deals 1d6 Sonic damage to creatures within 10 meters; wounded creatures find the Leonatrix Frightening 7.

Leonatrices are moderately smart, but can only speak Feline languages.

Leonatrix
Common   —   20 points
AD  6 (2 factor)     GD 8 (8 factor)     Will 2 (5 factor)     HP  1     Toughness 4
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth 2 (5 factor)     Perception 6 (4 factor)     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  30 meter land speed with 8 meter jump. 20 meter swim speed with 5 meter sink.
Size  2 meters     Reach 2 meters
Weight 450 Kilograms
Advancement

The Leonatrix may be given up to one more ability for the normal price.

Leonarch (30 points): The Leonarch is Elite tier, giving it +1 HP, tripling its Factor bonuses to AD, GD, Will, Attack, and Perception, and letting it gain 3 more abilities. It gains the power to control clouds: with 8 hours of concentration, it can create or remove clouds from the sky up to 20 kilometers away, or cause clouds in the area to rain lightly for 8 hours or heavily for 1 hour.

Blood Bind (5 points): When the Leonatrix successfully wounds a [ Blooded ] creature with an unarmed attack, the Leonatrix can locate that creature at any distance for the next 5 minutes.