Laser chaingun
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Revision as of 08:35, 14 January 2014 by Foxwarrior (Talk | contribs)
Laser Chaingun Weapon
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Coins 60 Weight 8 Kilograms
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Damage: 1d6+1 Light | |
Range: 40m/100m/Unlimited | |
Ammunition: The Laser Chaingun takes 1 power on any round in which it is fired, plus an additional power equal to its Charge. | |
Handedness: Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |
Effects: When used to perform a Ranged Guard, you may accept a -2 penalty to all attacks during the Ranged Guard in exchange for being able to take as many attacks as there are opportunities for them. | |
Each round in which it is fired, the Laser Chaingun's Charge increases by 1. At the beginning of its wielder's turn, it may take a number of additional attacks equal to its Charge; if multiple creatures wield the Laser Chaingun during the same round, only the first wielder gets this bonus. If it is not fired for a round, its Charge decreases to 0 again. | |
The Laser Chaingun gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more. | |
Special: The Laser Chaingun is a Gun. |