Difference between revisions of "Laser chaingun"

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|name=Laser Chaingun
 
|name=Laser Chaingun
 
|itemtype=Weapon
 
|itemtype=Weapon
 +
|descriptors=[ [[Automatic]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
 
|damage=1d6+1 Light
 
|damage=1d6+1 Light
 
|points=6 |weight=8 [[Kilograms]]
 
|points=6 |weight=8 [[Kilograms]]
 
|range=40m/100m/Unlimited
 
|range=40m/100m/Unlimited
|handedness=Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty.
+
|handedness=Firing can be done in one or two hands.
 
|ammunition=The Laser Chaingun takes 1 [[power]] on any round in which it is fired, plus an additional [[power]] equal to its Charge.
 
|ammunition=The Laser Chaingun takes 1 [[power]] on any round in which it is fired, plus an additional [[power]] equal to its Charge.
 
|effect1=Each round in which it is fired, the Laser Chaingun's Charge increases by 1. At the beginning of its wielder's turn, it may take a number of additional attacks equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again.
 
|effect1=Each round in which it is fired, the Laser Chaingun's Charge increases by 1. At the beginning of its wielder's turn, it may take a number of additional attacks equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again.
 
|effect2=The Laser Chaingun gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more.
 
|effect2=The Laser Chaingun gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more.
|special=The Laser Chaingun is an [[Automatic]] [[Gun]].
 
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Gear]]
 
[[Category:Gear]]

Latest revision as of 18:21, 19 December 2015

Laser Chaingun.png
Laser Chaingun
Weapon
[ Automatic ], [ Loud ], [ Trigger Grip ]
Coins 60
Weight 8 Kilograms
Damage: 1d6+1 Light
Range: 40m/100m/Unlimited
Ammunition: The Laser Chaingun takes 1 power on any round in which it is fired, plus an additional power equal to its Charge.
Handedness: Firing can be done in one or two hands.
Effects: Each round in which it is fired, the Laser Chaingun's Charge increases by 1. At the beginning of its wielder's turn, it may take a number of additional attacks equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again.
The Laser Chaingun gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more.