Difference between revisions of "Laser cannon"

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(going for a more Laser Chaingun-like approach then)
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|points=15 |weight=1500 [[Kilograms]]
 
|points=15 |weight=1500 [[Kilograms]]
 
|range=50m/250m/Unlimited
 
|range=50m/250m/Unlimited
|reload=The auto-loader takes 1 round to reload.
 
 
|handedness=Reloading uses no hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty.
 
|handedness=Reloading uses no hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty.
 
|ammunition=Each attack costs 4 [[power]], plus an additional [[power]] equal to its Charge.
 
|ammunition=Each attack costs 4 [[power]], plus an additional [[power]] equal to its Charge.

Revision as of 06:24, 25 November 2013

Laser Cannon
Weapon
Coins 150
Weight 1500 Kilograms
Damage: 1d8+2 Light
Range: 50m/250m/Unlimited
Ammunition: Each attack costs 4 power, plus an additional power equal to its Charge.
Handedness: Reloading uses no hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty.
Effects: The Laser Cannon attacks all targets in a one meter wide beam-shaped spray.
Each round in which it is fired, the Laser Cannon's Charge increases by 1. It deals additional damage equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again.
Special: The Laser Cannon is a Heavy Gun.