Difference between revisions of "Laser cannon"
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Foxwarrior (Talk | contribs) (it's gotta be able to compete with all those excessive cannons) |
Foxwarrior (Talk | contribs) |
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− | {{Gear | + | {{Image|Laser Cannon|350px}}{{Gear |
|name=Laser Cannon | |name=Laser Cannon | ||
|itemtype=Weapon | |itemtype=Weapon | ||
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | |descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | ||
− | |damage= | + | |damage=1d6+5 Light |demolition=2 |
− | |points= | + | |points=70 |weight=1500 [[Kilograms]] |
|range=50m/250m/Unlimited | |range=50m/250m/Unlimited | ||
|handedness=Reloading uses no hands. | |handedness=Reloading uses no hands. |
Latest revision as of 08:33, 24 February 2018
Laser Cannon Weapon
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[ Heavy ], [ Loud ], [ Trigger Grip ] | |
Coins 700 Weight 1500 Kilograms
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Damage: 1d6+5 Light | |
Demolition: 2 | |
Range: 50m/250m/Unlimited | |
Ammunition: Each attack costs 4 power, plus an additional power equal to its Charge. | |
Handedness: Reloading uses no hands. | |
Effects: The Laser Cannon attacks all targets in a one meter wide beam-shaped spray. | |
Each round in which it is fired, the Laser Cannon's Charge increases by either 1 or 2, your choice. It deals additional damage equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again. | |
The Laser Cannon gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more. |