Difference between revisions of "Large object"
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|name=Large Object | |name=Large Object | ||
|itemtype=Weapon | |itemtype=Weapon | ||
− | |fluff=This is a large object, not designed at all for combat, like a | + | |fluff=This is a large object, not designed at all for combat, like a table, anvil, or suit of armor. |
|value=0 | |value=0 | ||
|weight=3 or more kilograms | |weight=3 or more kilograms | ||
− | | | + | |descriptors=[ [[Muscle-Damage]] ], [ [[Heavy]] ] |
− | |handedness= | + | |damage=1d6 Physical |
− | |special=When it is used in a non-critical hit to deal more damage than the Toughness of its constituent material, it takes a wound, which usually breaks it | + | |handedness=Large objects can be wielded in one hand, or two hands for +1 Damage. |
+ | |special=When it is used in a non-critical hit to deal more damage than the Toughness of its constituent material, it takes a wound, which usually breaks it. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Item]] | [[Category:Item]] |
Latest revision as of 02:53, 16 February 2018
Large Object Weapon
| |
This is a large object, not designed at all for combat, like a table, anvil, or suit of armor. | |
[ Muscle-Damage ], [ Heavy ] | |
Value 0 copper Weight 3 or more kilograms
| |
Damage: 1d6 Physical | |
Handedness: Large objects can be wielded in one hand, or two hands for +1 Damage. | |
Special: When it is used in a non-critical hit to deal more damage than the Toughness of its constituent material, it takes a wound, which usually breaks it. |