Difference between revisions of "Lair worm"

From Gempunks
Jump to: navigation, search
(Lair Worm)
Line 3: Line 3:
 
The lair worm is an approximately 4 meter long tubular creature with a cylindrical mouth filled with vicious teeth. Lair worms are always [[prone]], and cannot stand up (the penalties are already included, where possible). The lair worm deals +3 damage with [[unarmed]] attacks. It has a ''Swallow'' attack, which targets [[GD]] and can only be used against targets it has [[grappled]]: a creature with a size less than its own that would be wounded by this attack is swallowed by the lair worm instead, effectively [[grappled|grappling]] it in an inescapable grapple until the lair worm dies. Creatures swallowed by the lair worm take 1d6+3 Acid damage at the beginnings of their turns.
 
The lair worm is an approximately 4 meter long tubular creature with a cylindrical mouth filled with vicious teeth. Lair worms are always [[prone]], and cannot stand up (the penalties are already included, where possible). The lair worm deals +3 damage with [[unarmed]] attacks. It has a ''Swallow'' attack, which targets [[GD]] and can only be used against targets it has [[grappled]]: a creature with a size less than its own that would be wounded by this attack is swallowed by the lair worm instead, effectively [[grappled|grappling]] it in an inescapable grapple until the lair worm dies. Creatures swallowed by the lair worm take 1d6+3 Acid damage at the beginnings of their turns.
  
The lair worm deals +2 damage with other attacks, and +2 damage against objects.
+
The lair worm deals +2 damage with other attacks, and the thresholds for dividing its damage against objects are reduced by 2.
  
 
The lair worm is not particularly smart, and can only speak Bug languages.
 
The lair worm is not particularly smart, and can only speak Bug languages.

Revision as of 04:43, 6 March 2014

Lair Worm

The lair worm is an approximately 4 meter long tubular creature with a cylindrical mouth filled with vicious teeth. Lair worms are always prone, and cannot stand up (the penalties are already included, where possible). The lair worm deals +3 damage with unarmed attacks. It has a Swallow attack, which targets GD and can only be used against targets it has grappled: a creature with a size less than its own that would be wounded by this attack is swallowed by the lair worm instead, effectively grappling it in an inescapable grapple until the lair worm dies. Creatures swallowed by the lair worm take 1d6+3 Acid damage at the beginnings of their turns.

The lair worm deals +2 damage with other attacks, and the thresholds for dividing its damage against objects are reduced by 2.

The lair worm is not particularly smart, and can only speak Bug languages.

Lair Worm
Elite   —   35 points
AD  9 (20 factor)     GD 9 (20 factor)     Will 2 (5 factor)     HP  2     Toughness 6
Accuracy  {{{accuracy}}}     Save DC 7
Stealth 3 (12 factor)     Perception 6 (4 factor)     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  12 meter land speed with 1 meter jump distance. 10 meter burrow speed.
Size  2 meters     Reach 2 meters
Weight 560 Kilogram
Advancement

The lair worm may be given up to two more abilities for the normal price.

Sudden Lurching (5 points): When using a melee guard, the lair worm may choose to move after it attacks as well.

Expanding Throat (10 points): The lair worm can swallow creatures of up to twice its size.