Difference between revisions of "Kinetic armor"

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|value=12000 |weight=4 kilograms
 
|value=12000 |weight=4 kilograms
 
|chakra=Heart
 
|chakra=Heart
|effect1={{Icon|Pink}} When an attack that deals Physical damage would wound you, it [[fling|flings]] you backwards 10 meters per wound instead. Because the affected region is accelerated first, the inevitable spin increases the [[Acrobatics]] check DC to remain standing by 8.
+
|effect1={{Icon|Pink}} When an attack that deals Physical damage would wound you, it [[fling|flings]] you backwards 10 meters per wound instead. Because the affected region is accelerated first, the inevitable spin increases the [[Agility]] check DC to remain standing by 8.
 
|special=Kinetic Armor comes in variants for other damage types: Thermodynamic for Heat damage, Cryonic for Cold damage, Sonic for Noise damage, Chemical for Acid damage, Magnetic for Electricity damage, and Photonic for Light damage.
 
|special=Kinetic Armor comes in variants for other damage types: Thermodynamic for Heat damage, Cryonic for Cold damage, Sonic for Noise damage, Chemical for Acid damage, Magnetic for Electricity damage, and Photonic for Light damage.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Item]]
 
[[Category:Item]]

Revision as of 07:10, 24 September 2014

Kinetic Armor
Magic Armor
This appears to be a set of bright pink bracers, shoulder pads, leg plate, and belt.
Value 12000 copper
Weight 4 kilograms
Chakra: Heart
Effects: Pink Gem.png When an attack that deals Physical damage would wound you, it flings you backwards 10 meters per wound instead. Because the affected region is accelerated first, the inevitable spin increases the Agility check DC to remain standing by 8.
Special: Kinetic Armor comes in variants for other damage types: Thermodynamic for Heat damage, Cryonic for Cold damage, Sonic for Noise damage, Chemical for Acid damage, Magnetic for Electricity damage, and Photonic for Light damage.