Difference between revisions of "Kill the lights"
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Latest revision as of 18:21, 19 December 2015
Power Death Minor Presence
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Prerequisites: Slaughter Bloodline | |
Technologies: Magitech | |
Grounding Calm
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Effect: Whenever you wound a target with a Technique, that target loses 2 Power per wound. | |
Upgrades: Dampen: When you wound a target with a Technique, it cannot regenerate Power or draw it from other sources for a round. Expanded Ground: Grounding's effects extend to each piece of equipment the target possesses. | |
Kill the Lights Flared
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Effect: Wireless signals cannot pass through your Strong Aura. Electric lights within your Strong Aura fail to function. Power cannot be regenerated within your Strong Aura. | |
Upgrades: Kill All The Lights: When you activate it, you may choose to have Kill the Lights block wireless signals and electric lights within your Faint Aura instead. It's in the Wires: When you activate it, you may choose to have Kill the Lights block wired signals from traveling between devices and/or creatures as well. |