Difference between revisions of "Jumbo jet"

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(Jumbo Jet)
(Jumbo Jet)
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|hp=6 |toughness=5
 
|hp=6 |toughness=5
 
|size=25 meters |reach=0 meters |carrying=30000 [[kilograms]] |weight=250000 [[kilograms]]
 
|size=25 meters |reach=0 meters |carrying=30000 [[kilograms]] |weight=250000 [[kilograms]]
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|powerstorage=4 |powerregeneration=2
 
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Revision as of 01:39, 3 November 2013

Jumbo Jet

Jumbo Jet
Paragon   —   1700 Coins
AD  9 (26 factor)     GD 10 (34 factor)     Will 0 (0 factor)     HP  6     Toughness 5
Descriptors  {{{descriptors}}}
Size  25 meters     Reach 0 meters
Carrying Capacity 30000 kilograms      Weight 250000 kilograms
Power Storage  4     Power Regeneration 2

The Jumbo Jet can be equipped with weapons that fire in any one of the directions.

Options

You may apply up to two of the following options.

Hypersonic: The jumbo jet is optimized for speed, granting three new Movement Modes after SupersonicExtremely Fast: Minimum Speed 3000 meters, Maximum Speed 8000 meters, Turning Radius 240000 meters; Excessively Fast: Minimum Speed 8000 meters, Maximum Speed 12000 meters, Turning Radius 330000 meters; and Low Orbit: Minimum Speed 12000 meters, Maximum Speed 15000 meters, Turning Radius 480000 meters. The jumbo jet is worth 15 additional points.

Stealth: The jumbo jet becomes undetectable to radar and TEMPEST sense. The jumbo jet is worth 15 additional points.

Swivel Turret: The jumbo jet can be equipped with one weapon that fires down, left, and right.

Components

Engines (Targetable on every side other than Top): HP 1, Toughness 5. Destroying three engines forces the jumbo jet to fall from the sky. Each destroyed engine removes the fastest currently available movement mode.

Passengers (Total Concealment from Top and Fornt, targetable from all sides other than Bottom and Rear): This is not really a component. Make attacks against the creatures inside the jumbo jet at a -2 penalty.

Movement Modes

Taxi: Ground

  • Minimum Speed: 0 meters
  • Maximum Speed: 20 meters
  • Turning Radius: 30 meters

Takeoff/Landing: Ground

  • Minimum Speed: 20 meters
  • Maximum Speed: 300 meters
  • Turning Radius: 1500 meters

Slow: Aerial

  • Minimum Speed: 300 meters
  • Maximum Speed: 700 meters
  • Turning Radius: 600 meters

Fast: Aerial

  • Minimum Speed: 700 meters
  • Maximum Speed: 1200 meters
  • Turning Radius: 2250 meters

Cruise: Aerial

  • Minimum Speed: 1200 meters
  • Maximum Speed: 1800 meters
  • Turning Radius: 9000 meters

Supersonic: Aerial

  • Minimum Speed: 1800 meters
  • Maximum Speed: 3000 meters
  • Turning Radius: 30000 meters