Hydran jaculus

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Hydran Jaculus

The hydran jaculus is a two legged lizard with large, feathery wings. It has one "hand", its mouth, deals +4 damage with unarmed attacks, as well as +2 damage with any other type of attack, and another +2 damage against objects. It has a tendency to climb inside other creatures and attack their internal organs directly: it has an Enter weapon, which deals 1d6+3 damage and causes it to enter the target on a successful wound; while inside the other creature, all of its attacks hit automatically without need for an attack roll. It can only be removed by Cutting it Out, or by having it move out of the creature of its own volition.

Hydran jaculi are not particularly smart, and cannot speak.


Hydran Jaculus
Paragon   —   225 points
AD  10 (40 factor)     GD 10 (40 factor)     Will 10 (20 factor)     HP  3     Toughness 4
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth 4 (20 factor)     Perception 4 (4 factor)     Agility {{{agility}}}
Descriptors  {{{descriptors}}}
Movement  14 meter land speed with 1 meter jump. 14 meter swim speed with 2 meter sink. 72 meter fly speed with 30 meter aerobatics.
Size  1 meter     Reach 1 meter
Weight 60 Kilograms
Skills  Legerdemain +7, Acrobatics +7, Bluff +2
Advancement

The Hydran Jaculus may be given one additional ability, with no more than three from any given category, for the normal price.

Chest Burster (35 points): As a standard action, the Hydran Jaculus may attempt to explode out of the creature it is currently inside. This deals 1d6+4 Physical damage to the creature: on a successful wound, bits of the creature explode outwards, making an attack for 1d6+2 Physical damage against each other creature and unattended object in a 30 meter, 90 degree conical spray. Whether or not it wounds, the Hydran Jaculus stops being inside its host.

Aquatic (35 points): The Hydran Jaculus's swim speed increases by 20 meters, and all of its other speeds increase by 6 meters. It does not need to breathe. It gains a Heavy Electric Burst attack, which targets all other creatures in a 5 meter blast, dealing 1d6 Electricity damage and stunning wounded creatures for 1 round.