Difference between revisions of "Here comes the sun"

From Gempunks
Jump to: navigation, search
 
 
(7 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Spell
+
<onlyinclude>{{Spell
 
|name=Here Comes the Sun
 
|name=Here Comes the Sun
 
|tier=Legend
 
|tier=Legend
Line 5: Line 5:
 
|action=Limb gestures
 
|action=Limb gestures
 
|casttime=[[standard action|Standard Action]]
 
|casttime=[[standard action|Standard Action]]
|target=The sky
+
|descriptors=[ [[Magic-Damage]] ], [ [[Muscle-Area]] ]
|effect=A sun appears in the sky directly overhead, causing it to be day. At the end of each of your turns, if you did not spend a [[move action]] to maintain this spell, the sun disappears.
+
|target=An open space 5000 meters above you
 +
|effect=A glowing sphere appears in the specified space, creating daylight-level bright light in a 10000 meter [[spray]]. At the end of each of your turns, if you did not spend a [[move action]] to maintain this spell, the sphere disappears.
 +
 
 +
The sphere continues to be exactly 5000 meters above you if you move, and is destroyed by other sources of daylight-level light.
 +
|ritual=The glowing sphere appears only for an instant, cannot be maintained, and makes an attack against [[AD]] against each creature in the 10000 meter [[spray]] for 1d6 Light damage.
 
}}
 
}}
 +
</onlyinclude>
 +
[[Category:Spell]]

Latest revision as of 21:10, 15 February 2018

WhiteGem.png Here Comes the Sun
Legend
[ Magic-Damage ], [ Muscle-Area ]
Target: An open space 5000 meters above you
Effect: A glowing sphere appears in the specified space, creating daylight-level bright light in a 10000 meter spray. At the end of each of your turns, if you did not spend a move action to maintain this spell, the sphere disappears.

The sphere continues to be exactly 5000 meters above you if you move, and is destroyed by other sources of daylight-level light.

Ritual Mode: The glowing sphere appears only for an instant, cannot be maintained, and makes an attack against AD against each creature in the 10000 meter spray for 1d6 Light damage.