Difference between revisions of "Halberd"
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|value=30 |weight=5 kilograms | |value=30 |weight=5 kilograms | ||
|fluff=This is a small blade, spike, and hook with a long handle. | |fluff=This is a small blade, spike, and hook with a long handle. | ||
− | |damage=1d10 Physical | + | |damage=1d10+1 Physical |
|handedness=Halberds are too awkward to be used effectively in one hand. | |handedness=Halberds are too awkward to be used effectively in one hand. | ||
|special=A halberd can be used to attack targets within twice the wielder's [[reach]], but not within the wielder's [[reach]]. A halberd is a [[Heavy]] weapon. When you [[melee guard]], you may make a single [[Heavy]] halberd attack rather than your normal number of attacks. | |special=A halberd can be used to attack targets within twice the wielder's [[reach]], but not within the wielder's [[reach]]. A halberd is a [[Heavy]] weapon. When you [[melee guard]], you may make a single [[Heavy]] halberd attack rather than your normal number of attacks. | ||
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Revision as of 06:39, 20 December 2013
Halberd Weapon
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This is a small blade, spike, and hook with a long handle. | |
Value 30 copper Weight 5 kilograms
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Damage: 1d10+1 Physical | |
Handedness: Halberds are too awkward to be used effectively in one hand. | |
Special: A halberd can be used to attack targets within twice the wielder's reach, but not within the wielder's reach. A halberd is a Heavy weapon. When you melee guard, you may make a single Heavy halberd attack rather than your normal number of attacks. |