Geoman

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Geomans

Geoman.png

Geomans are intelligent humanoids from the geometric kingdom of lifeforms. They are composed of 9 cylinders, with rounded ends and joints, and a spherical head. On the head are a pair of extremely expressive eyes. Two of its cylinder ends function as "hands" via a special attractive force that allows them to touch things and pick them up or manipulate them. A Geoman speaks by making sounds come from its "mouth": a wedge-shaped indentation in its head that appears and disappears rapidly while talking, filled with large square teeth and a thick tongue.

Base Stats
Geoman
Common   —   3 points
AD  5     GD 5     Will 0     HP  1     Toughness 4
Accuracy  0     Save DC 6
Stealth 0     Perception 0     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ Angel ]
Movement  12 meter land with 2 meter jump. 3 meter swim with 5 meter sink.
Size  1 meter     Reach 1 meter
Weight 70 Kilograms
Race  Geoman

Note that although most Geomans are [ Angels ], the Naturalize spell means that some of them may have recently stopped being [ Angels ], or could be descended from Geomans who were Naturalized in ages past.

Geomans are somewhat attuned with Gray energies to the point that a predominance of other colors can make them disappear into nothingness. At the beginning of their turn, if they have more non-Gray gems implanted than Gray ones, they take 1d10-2 Void damage.