Forbidding tome

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Revision as of 03:08, 4 April 2013 by Foxwarrior (Talk | contribs) (I considered making it have its own charge rules and stuff, but that takes so many extra words for something that's ultimately just a tiny bit unbalanced)

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Forbidding Tome

The forbidding tome is a sort of magic item, given sentience with the assistance of a purple gem. It has no hands. While closed, the tome cannot cast its spells, but recharges its expended charges. While open, the tome can cast, but not recharge. The tome's time to recharge resets when it casts a spell. Opening or closing the tome is a cheap action, but the tome cannot open or close itself. In order to cast spells of colors other than purple, the forbidding tome needs gems of the appropriate color(s).

Creating a Forbidding Tome requires a DC 10 Items check, takes 100 hours, and can only be done by someone who knows all of the spells that the tome knows.

Forbidding tomes are quite smart, and can speak every language. They survive on a diet of souls.


Forbidding Tome
Common   —   3 points
AD  5 (0 factor)     GD 5 (0 factor)     Will 0 (0 factor)     HP  1     Toughness 4
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth 0 (0 factor)     Perception 2 (0 factor)     Agility {{{agility}}}
Descriptors  {{{descriptors}}}
Movement  None, and it can't gain any.
Size  0.25 meters     Reach 0.25 meters
Weight 3 Kilogram
Skills  Arcana +1
Advancement

The Forbidding Tome can (and should) be given class levels, abilities, and tier upgrades, with the same prices as for a normal character. The only classes it may be given are Apprentice and classes that directly or indirectly have Apprentice as a prerequisite.