Difference between revisions of "Firebolts"

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{{Spell
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<onlyinclude>{{Spell
 
|name=Firebolts
 
|name=Firebolts
 
|tier=Elite
 
|tier=Elite
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|ritual=Instead of the normal effect, this becomes a [[bound]] spell targeting a touched creature. If you hit the target with an attack against [[AD]], their eyes are filled with fire, [[blinded|blinding]] them and granting them a [[Thermosympathetic]] sense. If they stop being blind, the spell is unbound. If the spell is unbound, they lose the blindness and the Thermosympathetic sense.
 
|ritual=Instead of the normal effect, this becomes a [[bound]] spell targeting a touched creature. If you hit the target with an attack against [[AD]], their eyes are filled with fire, [[blinded|blinding]] them and granting them a [[Thermosympathetic]] sense. If they stop being blind, the spell is unbound. If the spell is unbound, they lose the blindness and the Thermosympathetic sense.
 
}}
 
}}
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</onlyinclude>
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[[Category:Spell]]

Revision as of 12:34, 26 December 2012

OrangeGem.png Firebolts
Elite
Bolts of fire shoot from your eyes.
Cast Time: Standard Action AND Move Action
Target: See effect
Effect: Make a normal Ranged Guard, using a Firebolt special weapon. It deals 1d6+1 Heat damage, lights targets it wounds on fire and has a 20m/200m range.
Ritual Mode: Instead of the normal effect, this becomes a bound spell targeting a touched creature. If you hit the target with an attack against AD, their eyes are filled with fire, blinding them and granting them a Thermosympathetic sense. If they stop being blind, the spell is unbound. If the spell is unbound, they lose the blindness and the Thermosympathetic sense.