Difference between revisions of "Fire burst"

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(Flame Jump isn't that special)
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|action=Remain perfectly still
 
|action=Remain perfectly still
 
|casttime=[[Standard action|Standard Action]]
 
|casttime=[[Standard action|Standard Action]]
 +
|descriptors=[ [[Magic-Damage]] ], [ [[Muscle-Area]] ]
 
|target=A 15 meter radius [[blast]], centered on you, but not including you.
 
|target=A 15 meter radius [[blast]], centered on you, but not including you.
 
|effect=All creatures and unattended objects suffer a ranged attack from the center of the blast against [[AD]], for 1d6+2 Heat Damage. Creatures and objects wounded by this attack are lit [[on fire]].
 
|effect=All creatures and unattended objects suffer a ranged attack from the center of the blast against [[AD]], for 1d6+2 Heat Damage. Creatures and objects wounded by this attack are lit [[on fire]].

Revision as of 09:52, 28 January 2015

OrangeGem.png Fire Burst
Paragon
An explosion erupts around you.
[ Magic-Damage ], [ Muscle-Area ]
Target: A 15 meter radius blast, centered on you, but not including you.
Effect: All creatures and unattended objects suffer a ranged attack from the center of the blast against AD, for 1d6+2 Heat Damage. Creatures and objects wounded by this attack are lit on fire.
Ritual Mode: This becomes a [ Bound ] spell. The 15 meter radius sphere around you becomes an area of accelerated flames for so long as this spell is bound. At the beginning of each of your turns, objects and creatures in the area who are on fire suffer from another round of being on fire.
Unique Boosts: Flame Jump (+1 Tier): After the blast, you leap to an open space to which you have a clear path within 200 meters.