Difference between revisions of "Fire attunement"
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Foxwarrior (Talk | contribs) m (2 revisions imported) |
Foxwarrior (Talk | contribs) (know what, being magic-damage instead of muscle-damage is an established mechanic, and makes this moderately useful) |
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|name=Fire Attunement | |name=Fire Attunement | ||
|tier=Common | |tier=Common | ||
− | |prerequisites=[[ | + | |prerequisites=[[Fireweasel]] |
− | + | ||
− | + | ||
|bonus1=You gain [[Resistances|Heat Resist 1]]. Taken a second time, this improves to 2. A third time, you gain [[Resistances|Cold Resist 1]] | |bonus1=You gain [[Resistances|Heat Resist 1]]. Taken a second time, this improves to 2. A third time, you gain [[Resistances|Cold Resist 1]] | ||
− | |bonus2=You may have your [[unarmed]] attacks deal 1d6 Heat damage, and light wounded targets [[on fire]]. Taken additional times, the damage increases by 1 each time. | + | |bonus2=You may have your [[unarmed]] attacks deal 1d6-1 Heat damage, be [ [[Magic-Damage]] ] instead of [ [[Muscle-Damage]] ], and light wounded targets [[on fire]]. Taken additional times, the damage increases by 1 each time. |
|bonus3=You get +2 meters to your movement speeds. | |bonus3=You get +2 meters to your movement speeds. | ||
|special=This class may be taken up to three times. | |special=This class may be taken up to three times. | ||
}} | }} |
Latest revision as of 09:58, 15 February 2018
Fire Attunement Common Tier Expertise
| |
Prerequisites Fireweasel | |
Bonuses: | |
♦ You gain Heat Resist 1. Taken a second time, this improves to 2. A third time, you gain Cold Resist 1 | |
♦ You may have your unarmed attacks deal 1d6-1 Heat damage, be [ Magic-Damage ] instead of [ Muscle-Damage ], and light wounded targets on fire. Taken additional times, the damage increases by 1 each time. | |
♦ You get +2 meters to your movement speeds. | |
Special: This class may be taken up to three times. |