Fighter jet

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Fighter Jet

Fighter Jet
Paragon   —   1200 Coins
AD  9 (26 factor)     GD 9 (16 factor)     Will 0 (0 factor)     HP  6     Toughness 5
Descriptors  {{{descriptors}}}
Size  9 meters     Reach 0 meters
Carrying Capacity 3000 kilograms      Weight 15000 kilograms
Power Storage  {{{powerstorage}}}     Power Regeneration {{{powerregeneration}}}

The Fighter Jet can be equipped with forward-firing weapons.

Options

You may apply up to two of the following options.

Increased Size: The jet's size increases by 6 meters, its turning radii double, and its carrying capacity is multiplied by 3.

Vectored Jets: The fighter jet's primary thrusters can be rotated, granting a new Movement Mode before SlowHover: Minimum Speed 0 meters, Maximum Speed 30 meters, 0 meter Turning Radius, aerial. The fighter jet is worth 15 additional points.

Hypersonic: The fighter jet is optimized for speed, granting three new Movement Modes after SupersonicExtremely Fast: Minimum Speed 3000 meters, Maximum Speed 8000 meters, Turning Radius 80000 meters; Excessively Fast: Minimum Speed 8000 meters, Maximum Speed 12000 meters, Turning Radius 110000 meters; and Low Orbit: Minimum Speed 12000 meters, Maximum Speed 15000 meters, Turning Radius 160000 meters. The fighter jet is worth 15 additional points.

Stealth: The fighter jet becomes undetectable to radar and TEMPEST sense. The fighter jet is worth 15 additional points.

Components

Rotor (Targetable on every side other than Bottom): HP 1, Toughness 5. Destroying the Rotor forces the helicopter to fall from the sky.

Passengers (Total Concealment from Top, targetable from all sides other than Bottom and Rear): This is not really a component. Make attacks against the creatures inside the helicopter at a -2 penalty.

Movement Modes

Taxi: Ground

  • Minimum Speed: 0 meters
  • Maximum Speed: 20 meters
  • Turning Radius: 10 meters

Takeoff/Landing: Ground

  • Minimum Speed: 20 meters
  • Maximum Speed: 300 meters
  • Turning Radius: 500 meters

Slow: Aerial

  • Minimum Speed: 300 meters
  • Maximum Speed: 700 meters
  • Turning Radius: 200 meters

Fast: Aerial

  • Minimum Speed: 700 meters
  • Maximum Speed: 1200 meters
  • Turning Radius: 750 meters

Cruise: Aerial

  • Minimum Speed: 1200 meters
  • Maximum Speed: 1800 meters
  • Turning Radius: 3000 meters

Supersonic: Aerial

  • Minimum Speed: 1800 meters
  • Maximum Speed: 3000 meters
  • Turning Radius: 10000 meters